Mankinds last Enemy
Postmortem is Strandedbeasts commercial debut game. It's a top down 4 player (2 vs 2) action game you can play locally with friends, as couch coop or via WIFI, as well as online. The core loop of our game is simple yet wildly expandable and intrinsically fun. We already built a gameplay prototype for local couch coop, which will be torn down and rebuilt up from scratch with online multiplayer architecture in mind.

Postmortem is set in a world neither future nor past, but long and far from our own. A world full of ancients rites and cults, of long stretches of beautiful idyll and brutally harsh outskirts. A world trapped in the contrast of euphoric utopia and the dystopian destruction.

You fight for what you believe is right, what you see as your duty and your obligation. But in the keen corners of your eyes, you see the facade crumbling. Things are not as you have been told. The world is changing, you can feel it! Will you change with it, or fullfill your duty and die at the hands of mankinds last enemy?
Who we are at
We are a small startup of business and industry veterans.
With a small core team of 4 to 6 experienced professionals, who strive to shake up the indie game scene. We have professional experience with competitive online FPS Shooter games, MOBA style games, various types of Indie games and designing out own hobby board and card games. We are in love with clever, action oriented gaming, be it video games, challenging board game or complex card games.
Just as in the games we play, we are also team players at work. The office is a place where people come together to pursue a shared vision, bring their individuality, and have fun. As an employer with multiple founding and personnel management experiences, besides excellent results, our team's motivation is our top priority.

Join our Team

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Lead Programmer
We are looking for a Technical Lead Programmer with networking, online multiplayer experience as well as experience working with Godot and developing tools.
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3D Lead Artist
We are looking for a video game 3D Art Generalist with experience in producing unique character art and animation as well as environment 3D art assets for a top down game.
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3D Technical Artist
We are looking for a 3D Technical Artist with experience with Godot. Character rigging and art asset import pipelines, shader scripting, VFX and material management, general Godot engine and plugin expertise is what we look for in this position.
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Initiative Application
You don't see your exact job profile or area of expertise listed here but you would still like to show us what you can do?
Are you located near us and look for an internship in future?
We would love to hear from you!